Lance Barclay, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears an entirely black suit with green socks and a vest with buckled shoes. His clothes are grease stained in places. He keeps his auburn hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Wants to open a new tavern; and further expansion of business
Bonds: Poor, Immigrant, Adventurer, Job, Slave. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp.
Miles Stratford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.
Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.
History: He comes from a rich eastern family. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well.
Flaws: Disease, Lazy. Bonds: Rich, In love, Family. Occupation: Unemployed
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 24000 cp.
Reynard Chatham, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Marshal does. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He has amber eyes.
Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Marshal job and began his own company from there.
Motivation: His religion dominates his actions; and sabotage a competitor
Flaws: Disease. Bonds: Job, Religious, Military, Rich. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp. 1 Bullseye lantern. 1 Masterwork Musical instrument.
Anselm Willoughby, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a black vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His golden hair is knotted and matted. His eyes are gray and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. Anselm was born on a far northern island where he grew up under the tutelage of his father, an expert Banker. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 5 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Justin Thornton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears brown trousers with green and grey striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His eyes are amber and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a desert tribe. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants him found.
Ideals: Athletic, Entrepeneur. Bonds: Religious, Nature, Family. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Obsidian (5 gp). Black star sapphire (1100 gp). Golden pearl (100 gp). Black star sapphire (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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