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NPC Generator

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Advanced [show]


Cory Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a black coat. He has styled his silver hair well, parting it to the left. His eyes are hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: Cory was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Impeccable, Justice. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Cory Trowbridge, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)16 (+3) 16 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Arnold Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. He is physically well-built. His black hair has been sun bleached extensively. He has a tattooed face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast island. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Mundane. Bonds: Attractive, Immigrant, Nature, Criminal record. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Arnold Walpole, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Auran, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 20000 cp.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Aldous Law, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Citrine (40 gp).


Social Check DCs


Drogo Warwick, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is matted, messy, and big. His gray eyes are slightly larger than normal.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of western immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Drogo Warwick, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Heward Graeme, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Immigrant. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Heward Graeme, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 6 (-2)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs

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