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Advanced [show]


Clerebold Ansley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple white robe with grey stripes complete with hood. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast desert. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Insane, Depressed. Bonds: Family, Nature. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Clerebold Ansley, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)18 (+4) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a custom-built plate barding that's adorned with red lining and desert motifs. His skin is also unnaturally pale. His red hair and beard is wavy and long. He has blue eyes and a red hat with a green feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Trey Ansley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3100 sp. 1 Banded mail. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Aldous Davenport, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aldous took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Disease, Antagonistic. Bonds: In love, Adventurer, Nature, Rich. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Aldous Davenport, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Brent, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with violet and green striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Depressed. Bonds: Military, Poor. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Drogo Brent, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Raymond Rutland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears baggy red pantaloons and a white scarf. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He has brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered south to less war torn lands. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Raymond never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed, PTSD. Bonds: Slave, In love, Military. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Raymond Rutland, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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