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NPC Generator

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Advanced [show]


Robert Stapleton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long red hair kept up in a rat tail. His eyes are violet and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born at the edge of vast desert. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Robert Stapleton, Male Human Fighter 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Shane Alby, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Junk Dealer does. He is portly but not overly obese. He has shaved his head bald. He has a dull look in his blue eyes.

Personality: He is overprotective of those who hire his services. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: To clean up the streets; and to protect his home

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Guardian, Rich. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Alby, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 13 (+1)19 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


John Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is kept up in a ponytail inside a deerstalker hat. His blue eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Slave, Job. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

John Churchill, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Reynard Brady, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Impulsive. Bonds: Adventurer, Attractive, Rich. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Reynard Brady, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 9 (-1)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp. Amethyst (70 gp).


Social Check DCs


Bertram Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: When he was but 8 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Ideals: Fighting. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Bertram Gladstone, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 8 (-1)7 (-2)
Skills Insight +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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