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NPC Generator

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Advanced [show]


Peter Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is kept up in a ponytail inside a top hat. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Blacksmith, Peter learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Peter Byron, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raymond Ansley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, blue shirt, and violet tie. His hair is short and silver. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raymond hails from a village terrorized by gnolls. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and a deep hatred of gnolls

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Raymond Ansley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Red spinel (70 gp). Peridot (20 gp).


Social Check DCs


Adam Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. With bright golden hair and a scraggly beard. His eyes are a pleasant hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adam was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Ruler for hire.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Gifted. Flaws: Ugly, Depressed, Hedonist. Bonds: Job. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Adam Livingstone, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Miller does. With a patchy golden beard and wild golden hair. His eyes are blue and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business.

Flaws: Shy, Secretive. Bonds: Job, Attractive, Immigrant. Occupation: Miller

Voice: French accent

Attributes [hide]

Henry Davenport, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 15 (+2)9 (-1)
Skills Arcana +1, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp. 4 Tanglefoot bags. 4 Acid flasks. 1 Everburning torch.


Social Check DCs


Richard Blakeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His long auburn hair is drawn into a two foot long braid. This green eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Human compassion; and find a way to reverse the transformation of his sister

Ideals: Persistence, Gifted. Flaws: Racist. Bonds: Attractive, Family. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Richard Blakeley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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