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NPC Generator

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Advanced [show]


Trym Clayden, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. He has a long red beard with little hanging trinkets. He has blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Sensitive, Mundane. Bonds: Criminal record, Rich. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Trym Clayden, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Godfrey Chester, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His golden hair is lengthy and is close to two feet long. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Godfrey Chester, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Tiger eye turquoise (10 gp). Alexandrite (600 gp). Tourmaline (150 gp).


Social Check DCs


Anthony Harlow, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy green suit. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Fletcher again; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Anthony Harlow, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Gold dragon comb with red garnet eye (600 gp). A delicate brass dragon egg (70 gp). 1 Minor magic item.


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He is portly but not overly obese. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Stylist business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Family, Rich, Job, Criminal record. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

William Hartford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears green leather gloves, a green jacket, and tight pants. He keeps his long golden hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the north his family was never financially stable. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Family, Religious. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Lance Staurheim, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)16 (+3) 9 (-1)8 (-1)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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