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NPC Generator

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Advanced [show]


Odo Blankley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy black beard and wild black hair. His eyes are green and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Family. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Odo Blankley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He sports blue clothing, slightly heavier than average wear. With a patchy blonde beard and wild blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the east to a Map Maker, Anselm learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable, Entrepeneur. Flaws: Depressed. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Altham, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp).


Social Check DCs


Cory Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He keeps his blonde hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: Many drow want him driven away; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Nature, Job, Enemies. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Cory Ashley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)14 (+2) 9 (-1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Peter Tenley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is cut short. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Peter was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Peter Tenley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)9 (-1) 14 (+2)18 (+4)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1300 sp. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Robert Darlington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His hair is red and curly. He has brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Ruler, Robert learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has worked as a Ruler like his mother before him.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Robert Darlington, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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