Conrad Clapham, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in a clean pastel cloak covering his clean studded leather. His hair is silver and very short. He has several tiny topaz earrings on each ear.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Conrad lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1600 sp.
Gunter Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He dresses in red turtlenecks beneath a green coat with brown slacks. His auburn hair is drawn into a tight pony tail with a card scrunchie. His fierce brown eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Flaws: Selfish, Hedonist, Antagonistic. Bonds: Rich, Adventurer. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Citrine (70 gp). 1 Minor magic item.
Wymar Marlee, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long auburn hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Shoemaker, who enjoyed hunting, Wymar was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: A strong sense of loyalty to Human people; and wishes to resurrect an old love
Flaws: Emotional, Secretive. Bonds: Attractive, Nature, In love. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Balimaar Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears blue painted combat armor at almost all times. His hair is black and curly. He has hazel eyes.
Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Balimaar hails from a village terrorized by orcs. In his 17th year, his parents were killed by a orcs raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wishes to resurrect an old love; and many orcs want him driven away
Ideals: Optimist. Bonds: Guardian, In love, Enemies. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Rolf Melancon, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright black hair and a scraggly beard. His fierce hazel eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the east. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Pacifist, Gifted. Bonds: Rich, Adventurer, Job, Family. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Hematite (15 gp). Peridot (80 gp). Rhodochrosite (15 gp). Red spinel (140 gp).
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