Alex Southey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His auburn hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Immigrant. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
Conrad Mori, Male Human [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he prefers to wear white clothing when he does not wear armor. His red hair is unkempt and raggedy. His eyes are a pleasant amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.
History: Conrad hails from a village terrorized by giants. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of giants
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Religious, Enemies, Adventurer. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp. 1 Masterwork Musical instrument.
Justin Gentry, Male Human [Permalink]
Personal [hide]
Description: A 5'3" eastern man, he wears a simple brown robe with white stripes complete with hood. He wears his brown hair down. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of a Architect, who enjoyed hunting, Justin was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently the stress of being a Junk Dealer has made it difficult for him to sleep.
Motivation: He feels the way he acts is they only way to get by in the world; and to get a good night's sleep
Ideals: Passionate, Impeccable. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Moss agate (4 gp). Zircon (80 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Gerard Vance, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered bastard sword and tarnished shield as well. His small hat is riddled with cuts and holes. His brown unseeing eyes seem to look past you.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. He has drifted from career to career and currently works as a Sage.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Ugly, Disease, Racist, Shy. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Dustin Wentworth, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tan vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
