Kyle Ogden, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his warhammer. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north to a Stylist, Kyle learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Arnold Riley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of dire rats once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Bather again; and seeks redemption
Ideals: Fighting, Athletic. Bonds: Criminal record, Enemies, Immigrant, Job. Occupation: Mason
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 sp. Moss agate (4 gp). Star rose quartz (70 gp). Red garnet (90 gp). Chalcedony (70 gp). 1 Tanglefoot bags.
Dustin Langston, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears a wide-brimmed hat to cover his moderate length red hair. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Logical. Flaws: Shy, Hedonist, Mundane. Bonds: Criminal record. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp.
Don Chester, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. He carries a battered falchion and tarnished hand crossbow as well. His red hair is still thick. His eyes are likewise amber.
Personality: He is almost excessively polite to everyone, even when angry. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Shy, Insane. Bonds: Criminal record, Nature. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Coral (150 gp). Red-brown spinel (150 gp).
Arnold Kimberly, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a grey suit, tan shirt, and green tie. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Human culture. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born on a small isolated farm. He worked as a nervous Banker and found it very stressful. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption.
Flaws: Racist, Insane. Bonds: Criminal record, Nature, Job. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 800 sp.
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