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NPC Generator

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Advanced [show]


Arnold Read, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His blue eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Slave, Mentor. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Read, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Blakely, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He has auburn hair. His eyes are violet and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Shy, Fearful, Antagonistic. Bonds: Attractive, Slave. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Blakely, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Rhodochrosite (14 gp). Red spinel (80 gp). Freshwater pearl (14 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs


Lewis Churchill, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His skin is flawless and his blue eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Lewis was born in the east. At a young age he loved to build and create. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and wants to open a new tavern

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Churchill, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor, and carries swords. His white hair is thinning but still full. This hazel eyed southerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Adventurer, Criminal record. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Ashton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 12 (+1)10 (+0)
Skills Arcana +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Cooper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a tight fitting tan shirt and pants, and his gloved hand is found clutching a crossbow. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk.

Ideals: Joker, Fighting, Justice. Bonds: Adventurer. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Henry Cooper, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 18 (+4)9 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 14
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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