Charles Hadley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. With bright red hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Armorer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Red garnet (80 gp). Jet (80 gp). Red garnet (80 gp).
Hugh Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white tunic with tan highlights, and long brown pants that bunch up around his shoes. His red hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and seeks redemption
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Criminal record. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. Deep blue spinel (700 gp). Malachite (12 gp). Citrine (50 gp). Coral (40 gp).
Kyle Remington, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his chestnut hair to look like a famous performer. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Humans.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He feels threatened by others; and a strong sense of loyalty to human people
Flaws: Racist, Secretive, Fearful. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Good lock. 1 Climber’s kit. 1 Masterwork Thieves’ tools.
Ralf Alston, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is dressed in earthy colors with a blue and black handkerchief worn on his left side. His skin is also unnaturally pale. He has moderate length blonde hair. He wears large thick round spectacles.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Ralf has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Job, Enemies. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. White opal (900 gp). 1 Superior lock. 1 Bullseye lantern. 1 Superior lock.
Bernard Marlee, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing colorful clothing, dressed as a Doctor. His skin is also unnaturally pale. His hair is chestnut and curly. His eyes are brown and beady.
Personality: This man loves painting and to teach people painting more than just about anything. Further he is a bit of a stoner and is frequently out of it.
History: He was born at the edge of vast mountains. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He has drifted from career to career and currently works as a Doctor.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Addict, Greedy. Bonds: Nature, Job. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver chalice with lapis lazuli gems (40 gp). Solid gold idol (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
