Theodoric Wakefield, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears black cloth garments or leather armor. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the west his family was never financially stable. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent mother; and wants to work out more often
Ideals: Athletic, Philantrophist. Bonds: Enemies, Poor, Family. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 15000 cp. Silver comb with moonstones (400 gp).
Hubert Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting blue shirt and pants. He is muscular with a powerful set of arms. He has dyed his greying black hair a little too much giving a sharp black color. His skin is flawless and his green eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He wants revenge against goblins; and many goblins want him driven away
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Poor. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Trym Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Attractive. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Solomon Wharton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting green shirt and pants. His wide-brimmed hat is riddled with cuts and holes. His brown eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Scribe in town.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many brigands want him driven away; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Job, Mentor, Rich, Enemies. Occupation: Scribe
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1400 sp.
John Byron, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His head has been shaved. His eyes are hazel and beady.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. John's mother didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: Just what you see.
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