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NPC Generator

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Advanced [show]


Jocelyn Blankley, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his violet robe. He has a moderate pudge and is not very fit. His silver hair is long and unkept. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: The child of a Tanner, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Hedonist, Racist. Bonds: Nature. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Blankley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, white cloak. His silver hair is lengthy and is close to two feet long. His brown eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the west, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Fighting, Athletic. Bonds: Job, Immigrant, Family. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Myerscough, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Druidic, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1200 sp. 1 Superior lock. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Trey Beckwith, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Sensitive. Bonds: Attractive, Military. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Beckwith, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)13 (+1) 10 (+0)8 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Black velvet mask with numerous citrines (160 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. His red hair is cut short. His green eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses divination through singing.

History: Ernest hails from a village terrorized by brigands. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Revenge; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, In love, Criminal record, Enemies. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Brandon, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. Jet (60 gp).


Social Check DCs


Adelard Melancon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: This man loves writing and to teach people writing more than just about anything. He is a great chef.

History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Entrepeneur, Athletic, Artistic, Gifted. Bonds: Mentor. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Adelard Melancon, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Banded agate (13 gp). Fiery yellow corundum (500 gp). Alexandrite (700 gp).


Social Check DCs

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