Gomory Charlton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting green shirt and pants. His hair is always cut to a buzz. His eyes are gray and catlike.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with painting.
History: Gifted from a young age, Gomory studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Gomory and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Artistic, Gifted. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Spy
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Gerald Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. He wears a top hat to hide his balding. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Bather mother left him crippled. He was granted necromantic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 21000 sp. 1 Spyglass.
Dean Norton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tan shirt with thin brown vertical stripes and black pants. He keeps his black hair in a pixie cut. His fierce violet eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.
History: Dean was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his 11th year, his parents were killed by a brigands raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He's looking for his big break; and many brigands want him driven away
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 3000 cp.
Frederick Hayley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His red hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Soapmaker profession.
History: Frederick lived on a farm with his father, near the main road leading to a nearby town. Frederick was born on a far southern desert where he grew up under the tutelage of his father, an expert Miller. He inherited the family business which he has now maintained for 2 years.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 3 Alchemist’s fire. 1 Everburning torch.
Godfrey Nibley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized blue coat, and a wedding ring on his left hand. His moppish silver hair is in a traditional bowl cut. His eyes are likewise hazel.
Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.
History: Godfrey was born with his father's beautiful face. A freak accident while working with his Guard father left him crippled. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Attractive. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
Possessions: 300 gp.
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