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NPC Generator

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Advanced [show]


Balimaar Lester, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is matted, messy, and big. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Performer for hire.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Ugly. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Balimaar Lester, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Athletics +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Golden pearl (60 gp). Red spinel (60 gp). Tourmaline (60 gp). 1 Everburning torch. 3 Holy water.


Social Check DCs


Chad Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red cloak and cross-gartered white stockings. He has a small bristly mustache and wavy black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern.

Flaws: Addict, PTSD. Bonds: Immigrant, Attractive, Job. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Chad Wheatley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. He wears a Stetson hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Optimist, Gifted. Flaws: Addict, Mundane. Bonds: In love. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Odo Kelsey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 8000 sp. 1 Everburning torch. 2 Holy water.


Social Check DCs


Dustin Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. His moppish silver hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted arcane powers by his dying sister.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Sherwood, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs


Gunter Astley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. He has a long auburn beard with little hanging trinkets. He is baby faced.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: A deep hatred of drow; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Shy. Bonds: Military, Adventurer, Enemies. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Gunter Astley, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)9 (-1) 12 (+1)7 (-2)
Skills Persuasion +0, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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