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NPC Generator

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Patrick Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of strength on his torso. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Patrick studied abroad. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic, Shy. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Tinley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Beverly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean tan cloak covering his clean studded leather. His brown hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can't help but pocket interesting objects he comes across

History: Balimaar was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Persistence. Flaws: Ugly, Terse. Bonds: Poor, Criminal record. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Balimaar Beverly, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tim Digby, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His black hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: The child of a Fortune-teller, who enjoyed hunting, Tim was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Persistence. Flaws: Ugly, Insomniac, Secretive. Bonds: Nature, Has a crush. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Tim Digby, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 15 (+2)17 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Alexandrite (300 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs


Thomas Bristol, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright grey suits and hats. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his long black hair kept up in a rat tail. He has a dull look in his gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. Recently he has begun working with bootleggers and crooks.

Motivation: His religion dominates his actions; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Bonds: Rich, Immigrant, Criminal record, Religious. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Thomas Bristol, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 10 (+0)8 (-1)
Skills History +4, Performance +1
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He typically wears violet cloth garments or leather armor, marred by chocolates. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Human compassion; and he has decided he is irredeemable

Ideals: Passionate. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Peter Gentry, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)18 (+4) 16 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc, Elven, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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