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Advanced [show]


Shane Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso. His skin is fair and his fingers are delicate and long. His feathered hat is riddled with cuts and holes. This hazel eyed southerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: He was born at the edge of vast forest. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Debt. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Shane Emsworth, Male Human Fighter 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)10 (+0) 7 (-2)13 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 60 pp. Alexandrite (1000 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Frederick Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His golden hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.

Personality: Frederick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels threatened by others

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Marlee, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp.


Social Check DCs


Dean Altham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a brown scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is long and unkept. His hazel eyes are passionate and lively.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of goblins once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Gifted, Fighting. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Altham, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Bertram Digby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Assassin uniform. His blonde hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with singing.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: To be a Crown-heir again; and further expansion of business

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Assassin

Voice: German accent

Attributes [hide]

Bertram Digby, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 12 (+1)5 (-3)
Skills Intimidation -1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Lapis lazuli (13 gp). Azurite (13 gp). Rhodochrosite (13 gp).


Social Check DCs


William Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered black stockings. He is physically well-built. His golden hair is slicked back into a classic pompadour. His eyes are likewise blue.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Miner like his father before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Job, Poor, Attractive, Debt. Occupation: Miner

Voice: Indian accent

Attributes [hide]

William Garrick, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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