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NPC Generator

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Advanced [show]


Peter Benson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear white clothing when he does not wear armor. His blonde hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Gardener. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Job, Nature, Family, Adventurer. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Peter Benson, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Stafford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a robe, a symbol of death around his neck, and a greataxe on his belt, and his gloved hand is found clutching a greataxe. His blonde hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant, Mentor. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Arnold Stafford, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1 Masterwork Artisan’s tools. 1 Small steel mirror.


Social Check DCs


Aldous Everly, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He has moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.

Motivation: Wants his loneliness to end; and he is terrified, and will act out of fear

Ideals: Opinionated, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Aldous Everly, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Malachite (14 gp).


Social Check DCs


Gerald Barlow, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and chestnut with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He got into the Fortune-teller business at a young age. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Gerald Barlow, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Lewis Stafford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky green painted plate armor. With bright golden hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: Lewis was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Lewis Stafford, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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