John Crawford, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern man wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and to find somewhere to settle down
Ideals: Athletic, Joker, Entrepeneur. Bonds: Poor. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Wymar Wade, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear green pants and tee shirts. He wears his white hair up. His fierce hazel eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: A rival would like him out of the picture; and to reunite with his old friends
Flaws: Disease. Bonds: Job, Military, Adventurer, Criminal record. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Dean Stapleton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a yellow cloak and cross-gartered blue stockings. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the south to a Actor, Dean learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better world.
Motivation: Regain custody of his daughter; and sabotage a competitor
Ideals: Passionate. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. White opal (400 gp).
Kyle Deighton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He sports a long white beard, and similarly colored long hair. His gray eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Kyle lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the west, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Immigrant, Family. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp.
Wymar Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear flannel. His brown hair is thinning but still full. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. Energy wise he seems alert and responsive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Courier and found it very stressful. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 sp. Malachite (14 gp).
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