Kyle Shirley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Money/treasure; and an old rival family wants him found
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Rich, Family. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 19000 cp. Hematite (5 gp). Eye agate (5 gp).
Gerard Brent, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries halberds. With a patchy red beard and wild red hair. His eyes are blue and beady.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gerard lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.
Motivation: An old rival family wants him found.
Ideals: Fighting, Optimist. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp.
Hubert Badger, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. His hair is cut close to his head. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Attractive, Poor, Religious, Immigrant. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
Possessions: 800 gp.
Guy Ramsey, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: Guy is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Professionalism, Entrepeneur, Artistic. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Deep green spinel (80 gp). Iolite (70 gp). Smoky quartz (70 gp). Moss agate (12 gp).
Miles Snowdon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them
History: Miles was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He tends to his Laborer job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new laborer responsibilities is difficult
Flaws: Emotional, Shy. Bonds: Attractive, Family, Job. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Solid gold idol (700 gp).
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