Chad Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with blue pants. He sports a long silver beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is overprotective of those who hire his services. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Laborer, but he was a colossal failure. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: To protect his home; and expand his business
Flaws: Mundane. Bonds: Attractive, Guardian, Military, Job. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Alexandre Law, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. He has a long brown beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.
Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Layabout, Alexandre learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Alexandre has worked very hard to control his curse. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Priest again; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 4000 cp.
Drogo Gentry, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. He has red hair. He has several tiny amethyst earrings on each ear.
Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Disease, Selfish. Bonds: Rich, Mentor. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 4 Tanglefoot bags. 3 Smokesticks.
Percival Kitchur, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He also hits on men, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Bricklayer; and expand his business
Flaws: Ugly. Bonds: Job, Has a crush, Rich. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Adam Clifford, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man prefers to wear tan clothing when he does not wear armor. His moppish brown hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and he is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Selfish. Bonds: Adventurer, Rich, Criminal record. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
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