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NPC Generator

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Advanced [show]


Rolf Carlton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His blonde hair is unkempt and raggedy. His eyes are gray.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Ruler, who enjoyed hunting, Rolf was taken on many hunting expeditions. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly. Bonds: Poor, Enemies, Criminal record, Nature. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Rolf Carlton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Peridot (60 gp). Violet garnet (400 gp).


Social Check DCs


Gilbert Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Lazy. Bonds: Enemies, Military, Adventurer, Criminal record. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Gilbert Sutton, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Athletics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lance Hartford, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is styled in orderly dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. He has had some formal writing training, and achieved minor success. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic, Entrepeneur, Artistic. Flaws: Sensitive, Antagonistic. Bonds: Mentor. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Lance Hartford, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 7 (-2)16 (+3)
Skills Performance +5, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is long and red with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Justice. Flaws: Disease, PTSD. Bonds: Attractive. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Gentry, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 40 pp. 1 Magnifying glass. 1 Average lock. 1 Simple lock.


Social Check DCs


Bernard Sheldon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large silver tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Bernard Sheldon, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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