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NPC Generator

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Advanced [show]


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, and carries shortspears. His black hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Godfrey Marston, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Rhodochrosite (6 gp). Aquamarine (900 gp). Obsidian (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair up. His eyes are a pleasant hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Artistic. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Gilbert Bentham, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Geoffrey Axton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man is wearing a long, black, dusty cloak. His chestnut hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Geoffrey was born the youngest of three triplets. In his 10th year, his parents were killed by a drow raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Family, Enemies, Adventurer. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geoffrey Axton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 7 (-2)15 (+2) 16 (+3)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Guy Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with violet highlights, and long blue pants that bunch up around his shoes. He carries a battered longsword and tarnished pickaxe as well. His hair is long and red with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are blue.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Religious, Adventurer. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Paxton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anthony Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a white deerstalker hat and white clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the south

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Attractive. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Anthony Acton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs

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