Balimaar Peyton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears black cloth garments or leather armor. His golden hair is thinning but still full. His eyes are likewise green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Insane, Disease. Bonds: Criminal record, Adventurer. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 50 pp.
Thomas Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair, while still mostly red, has prominent grey streaks. His eyes are gray and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is terrified, and will act out of fear; and marry his brother to traveling adventurers
Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Military, Family. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Gilbert Deighton, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fancy brown suit. His whole body is exceptionally muscular. His auburn hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.
History: When he was but 3 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: To clean up the streets; and he seems to be bored by most things
Flaws: Mundane. Bonds: Attractive, Immigrant, Job, Rich, Guardian. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 6 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 21000 cp. 1 Minor magic item.
Balimaar Sutton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a faded coat and loose pants complete with wide-brimmed hat. His wide-brimmed hat is riddled with cuts and holes. This hazel eyed westerner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the west to a Assassin, Balimaar learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A rival would like him out of the picture; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Criminal record, Job. Occupation: Assassin
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2900 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (400 gp).
Theobald Camden, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears skinny pants and wears a white and violet robe with the hood down. His left leg appears badly burned and disfigured. His auburn hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To protect his home; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Guardian, Mentor. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp.
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