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NPC Generator

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Advanced [show]


Tim Kendall, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is golden. His eyes are green and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Carpenter, Tim learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Carpenter.

Motivation: Meet up once more with his childhood friend; and expand his business

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Poor, Adventurer. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Tim Kendall, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 6 (-2)6 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 2 Thunderstones. 2 Antitoxin.


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in collared shirts and wears a proper scarf over his head. His hair is long and red with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Ideals: Pacifist, Gifted. Bonds: Job, Rich. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Anderton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. Sardonyx (50 gp).


Social Check DCs


Ernest Atherton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His hair is blonde, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Entrepeneur. Flaws: Depressed, Shy. Bonds: Attractive. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Atherton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Tanglefoot bags. 2 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Simon Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical. Flaws: Insane, Shy. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Woods, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 sp. 1 Everburning torch. 3 Thunderstones. 1 Smokesticks.


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Body Guard. He has a long red beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Gifted. Bonds: Job, Rich, Nature, Has a crush. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Tyndall, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Iolite (40 gp).


Social Check DCs

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