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NPC Generator

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Advanced [show]


Percival Vance, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is well dressed, constantly wearing a grey suit, tan shirt, and white tie. His black hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Percival Vance, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)8 (-1) 15 (+2)17 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp.


Social Check DCs


Odo Harlow, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a grey cloak and cross-gartered black stockings. His clothes are grease stained in places. His hair is brown and curly. His eyes, though not visible through his cowl, are violet.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Odo Harlow, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Rolf Roscoe, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy. His amber eyes peer out from beneath his deerstalker white hat.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Rolf was born the youngest of three triplets. He was an apprentice working in his father's forge. He has worked as a Tailor like his father before him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Justice. Flaws: Ugly, Antagonistic, Greedy. Bonds: Family, Job. Occupation: Tailor

Voice: American accent

Attributes [hide]

Rolf Roscoe, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Chad Everly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sellsword father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and to get a good night's sleep

Ideals: Fighting, Disciplined. Flaws: Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Everly, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 2 Thunderstones.


Social Check DCs


Guy Charlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spy. His white hair is cut short. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Guy was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted from career to career and currently works as a Spy.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Philantrophist, Persistence, Artistic. Bonds: Job, Religious. Occupation: Spy

Voice: Stutters

Attributes [hide]

Guy Charlton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Golden pearl (140 gp).


Social Check DCs

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