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Advanced [show]


Manfred Crawford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt with thin red vertical stripes and violet pants. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Expand his business.

Ideals: Extrovert, Artistic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Manfred Crawford, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and prefers to wear grey pants and tee shirts. His left leg appears badly burned and disfigured. His long red hair is drawn into a two foot long braid. His hazel eyes are passionate and lively.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Justice. Flaws: Disease. Bonds: Rich. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Tim Acton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shane Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with vampirism at a very young age, Shane has worked very hard to control his curse. He has achieved small success as a Scribe.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Harrington, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alexandre Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy grey suit. He wears his brown hair down. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alexandre is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he is compelled to act according to his religious beliefs

Ideals: Joker, Justice. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Kent, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. Fiery yellow corundum (600 gp).


Social Check DCs


William Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with broad hat. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Religious, Poor, Criminal record, Has a crush. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

William Livingstone, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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