Rolf Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple pastel line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.
History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Hugh Hale, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear green clothing when he does not wear armor. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. Hugh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Painter. He now owns his own business.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Athletic, Impeccable, Gifted. Flaws: Insane. Bonds: Family, Job. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 6000 sp. Red-brown spinel (150 gp).
Chad Mori, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Chad studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Sailor and was forced into it by his family.
Ideals: Gifted. Flaws: Terse, PTSD. Bonds: Family. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 6000 sp. Aquamarine (700 gp). Aquamarine (700 gp). Red spinel (60 gp). Silver pearl (60 gp). 1 Minor magic item.
Peter Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large silver tufts of hair around his ears. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Mercenary, but he got bored and became a Courier. He now owns his own business.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Courier
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Heward Barclay, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His eyes, though not visible through his cowl, are green.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Mason, who enjoyed hunting, Heward was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by drow. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: A deep hatred of drow; and he'd like to take his coworkers down a peg
Ideals: Logical. Bonds: Rich, Job, Nature, Enemies. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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