Diggory Beverly, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his red robe and has his mace always slung over his shoulder. He keeps his long blonde hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.
Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp.
Manfred Kitchur, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a violet coat over a grey low-cut shirt, and a small hat upon his head. He wears his silver hair down. His eyes are a pleasant brown.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Racist, Antagonistic, Insane. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Jet (140 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Norman Stanton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tan trousers with brown and white striped suspenders. He wears various colorful collared shirts. His black hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of western immigrants he idolized his father. His childhood dream was to be a Courier, but he was a colossal failure. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Bonds: Attractive, Slave, Immigrant, Job. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp. Silver pearl (80 gp). Eye agate (7 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gerard Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt, and he perpetually has his falchion ready. His white hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Terse, Antagonistic. Bonds: Mentor, Rich. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1800 sp. Amethyst (50 gp). Tourmaline (50 gp). Bloodstone (50 gp).
Don Vance, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, white cloak, marred by sweets. His hair is long and silver with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: He was born several months after his father was called into army service. A gifted student he started as a Doctor, but he got bored and became a Architect. He has worked as a Architect like his father before him.
Motivation: Retire the richest man in the south; and further expansion of business
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
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