Geoffrey Denholm, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has shaved his head bald. His fierce brown eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.
History: Geoffrey was born with his mother's beautiful face. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to work out more often; and wants a kiss
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Has a crush. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 80 pp. Star rose quartz (40 gp).
Shane Royal, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is muscular with a powerful set of arms. He has styled his white hair well, parting it to the right. His skin is flawless and his violet eyes scan people very quickly.
Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Optimist, Impeccable. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1800 sp.
Ernest Winchester, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has no hair. His eyes are brown and catlike.
Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.
History: Ernest was raised in a hard working conservative environment. A gifted student he started as a Dyer, but he got bored and became a Bricklayer. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family.
Flaws: Ugly. Bonds: Poor, Job, Immigrant, Family. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp.
Miles Wellington, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a simple white robe with black stripes complete with hood, marred by beers. He wears his black hair up. His eyes are blue.
Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Barber business at a young age. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by illithids. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Job, Enemies. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Hunter Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears a grey tunic with red highlights, and long black pants that bunch up around his shoes. His chestnut hair has been sun bleached extensively. His eyes are violet and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.
History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Bonds: Poor, Family, Religious. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Sard (40 gp). Red spinel (100 gp).
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