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NPC Generator

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Advanced [show]


Gerard Clinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 8 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Justice. Bonds: Rich, Attractive, Immigrant. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Gerard Clinton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills History +6, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Ignan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Wymar Windsor, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a fancy green suit. His red hair is cut jaggedly and amateurishly. His gray eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the south. He plays an instrument quite well.

History: Born in the south to a Shipwright, Wymar learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Pacifist, Artistic, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Wymar Windsor, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Adelard Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His tied-back hair is silver. He has blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Adelard was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and to be a bather again

Ideals: Optimist, Justice, Athletic. Bonds: Job, In love. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Adelard Kendal, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Eye agate (6 gp).


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He has done his best to style his black hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 4 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: Sabotage a competitor; and expand his business

Flaws: Shy. Bonds: Job, Immigrant, Enemies. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Trym Staurheim, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Aldous Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair, when down, is lengthy. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of eastern immigrants he idolized his mother. After coming to the age of reason, Aldous took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and wants a kiss

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Has a crush, Immigrant. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Aldous Kenley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)14 (+2) 7 (-2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1800 sp. Violet garnet (200 gp). Freshwater pearl (12 gp). Carnelian (80 gp).


Social Check DCs

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