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Advanced [show]


Thomas Barney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports violet clothing, slightly heavier than average wear. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a brigands raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of brigands

Ideals: Joker. Bonds: Enemies, Rich, Adventurer, Military. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Thomas Barney, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)18 (+4)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 18000 cp. A miniature golden chest with tiny emeralds lining the top (170 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Thomas Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Fortune-teller profession.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Disease. Bonds: Job, Rich, Criminal record. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Quinton, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 15 (+2)18 (+4)
Skills Intimidation +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gerald Braxton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He wears a colorful flower in his white hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gerald hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and many dire rats want him driven away

Flaws: Shy. Bonds: Attractive, Enemies, Poor. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Gerald Braxton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


John Bradford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. His chestnut hair is cut jaggedly and amateurishly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and expand his business

Ideals: Passionate. Flaws: Ugly, Addict, Insomniac, Antagonistic. Bonds: Job. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

John Bradford, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)9 (-1) 17 (+3)10 (+0)
Skills Investigation +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Jasper (20 gp). Alexandrite (1400 gp). 1 Minor magic item.


Social Check DCs


Reynard Bing, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown costume with the symbols of his god on his torso. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Reynard studied abroad. Cursed with vampirism at a very young age, Reynard has worked very hard to control his curse. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Reynard Bing, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Musical instrument.


Social Check DCs

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