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NPC Generator

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Advanced [show]


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a colorful flower in his silver hair. His eyes are amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Carter in town.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Impeccable. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Gomory Colby, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Auran, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Citrine (50 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Gerald Churchill, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries flails. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Immigrant, Family. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Gerald Churchill, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Auran, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anselm Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a red low-cut shirt, and a broad hat upon his head. He wears his red hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Justice, Impeccable. Flaws: Shy, Ugly. Bonds: Job. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Anselm Trollope, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Norman Warwick, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a pastel collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to cover his moderate length red hair. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Ugly, Disease, Addict. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Norman Warwick, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp. Rhodochrosite (11 gp). Deep green spinel (160 gp). Obsidian (11 gp).


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is dressed in an above average manner. His left hand appears badly burned and disfigured. His hair is silver, silky, and of moderate length. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Gentry, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)6 (-2) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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