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NPC Generator

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Advanced [show]


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely grey suit with yellow socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair is heavily combed to the left. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Kyle was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Kyle Astley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting pastel shirt and pants. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Assassin profession.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He struck the Stableman job and began his own company from there.

Motivation: He desires power and/or immortality.

Bonds: Job, Poor, Adventurer. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Tim Sharps, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Obsidian (5 gp). Violet garnet (600 gp). Deep blue spinel (600 gp).


Social Check DCs


Chad Wheatley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His eyes are likewise green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Chad Wheatley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Law, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky tan painted plate armor. He wears a colorful flower in his auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Soapmaker mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Many illithids want him driven away; and he has money and likes to spend it

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Law, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerald Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long grey pants that bunch up around his shoes. His auburn hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Fletcher, Gerald learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Job. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Gerald Brandon, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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