Hugh Harley, Male Human [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of strength on his torso. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. His golden hair is still thick. He has several tiny aquamarine earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Rich, Military. Occupation: Seamstress
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Malachite (10 gp). Jade (40 gp).
Raymond Stanley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut short. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a very good compulsive liar and kleptomaniac.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and a rival would like him out of the picture
Ideals: Professionalism. Flaws: Mundane. Bonds: Criminal record, Rich, Immigrant. Occupation: Courier
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Gerard Crawford, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a long, tan cloak. His auburn hair is kept up in a ponytail inside a small hat. His eyes are gray.
Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Gerard studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: To settle down with his crush; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Has a crush. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 23000 sp. 2 Smokesticks. 8 Acid flasks. 3 Antitoxin.
Kody Rowley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and blonde with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are likewise green. His teeth are white and perfect.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the north to a Marshal, Kody learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He inherited the family business which he has now maintained for 5 years.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Attractive, Job, Slave. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 9000 cp.
Shane Axton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. His blonde hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist. Bonds: Attractive, In love, Immigrant. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1400 sp. Red spinel (90 gp). Jasper (70 gp). Zircon (70 gp). 3 Alchemist’s fire. 1 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
