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NPC Generator

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Advanced [show]


Conrad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears tattered old clothes. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and to protect his home

Flaws: Ugly, Mundane. Bonds: Guardian, Religious, Rich. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Cumberbatch, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adelard Gracey, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a fancy white suit. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Adelard was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Armorer like his father before him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Joker, Justice, Athletic. Bonds: Attractive, Criminal record, Job. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Adelard Gracey, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp. Alexandrite (800 gp). Chrysoprase (80 gp). 1 Superior lock. 1 Silk rope. 1 Superior lock.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown feathered hat and brown clothes. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Barkeep, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Poor, Attractive, Nature, Slave. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Bertram Rodney, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue shirt with thin red vertical stripes and white pants. His blonde hair is lengthy. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his brother's freedom.

Motivation: He has comitted a past crime that haunts him to this day; and wants to raise his children well

Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Military, Criminal record. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Alexandre Kinsley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Justin Darby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green feathered hat and green clothes. He has moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Justin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Blacksmith, who enjoyed hunting, Justin was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Flaws: Insomniac, Secretive, Ugly. Bonds: Immigrant, Family, Nature. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Justin Darby, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 6 (-2)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 8
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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