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NPC Generator

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Advanced [show]


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large white jacket. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.

History: Gifted from a young age, Trym studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Disciplined, Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Trym Gentry, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Antitoxin. 3 Acid flasks.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. He has chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Arnold was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a deep hatred of goblins

Flaws: Racist. Bonds: Family, Slave, Adventurer, Enemies. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Branson, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 3 (-4)13 (+1) 5 (-3)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Cory Warwick, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His right leg appears badly burned and disfigured. His hair is short and red. His blue eyes dart from person to person to random spaces in the air.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Depressed. Bonds: Nature, Rich. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Cory Warwick, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Hematite (4 gp). White pearl (70 gp).


Social Check DCs


Godfrey Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with deerstalker hat. His silver hair is matted, messy, and big. His green eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Persistence, Artistic, Gifted. Flaws: Ugly. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Godfrey Copeland, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Moss agate (7 gp). Blue quartz (7 gp). Chrysoprase (40 gp). 1 Silk rope.


Social Check DCs


Adam Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple white robe with green stripes complete with hood. He has a small bristly mustache and wavy auburn hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Racist, Depressed. Bonds: Military, Religious. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Adam Stratford, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)18 (+4) 12 (+1)9 (-1)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2400 sp. 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs

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