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Advanced [show]


Rolf Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely tan suit with blue socks and a vest with buckled shoes. His hair is short and chestnut. He has gray eyes and a tan hat with a blue feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Tailor, who enjoyed hunting, Rolf was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He feels kind of lost in life; and he has comitted a past crime that haunts him to this day

Flaws: Depressed. Bonds: Guardian, Criminal record, Nature, Debt. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Rolf Reid, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Conway, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He wears a colorful flower in his black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Manfred's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Has a crush. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Manfred Conway, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Adam Westcott, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man likes to wear ponchos typically of a light grey in addition to tight pants. His moppish blonde hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Bounty Hunter, but he got bored and became a Fletcher. He now owns his own business.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Military, Job, Criminal record. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Adam Westcott, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 7 (-2)13 (+1)
Skills Performance +3
Senses Passive Perception 8
Languages Common, Druidic, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Deep green spinel (130 gp). Obsidian (8 gp). Alexandrite (800 gp). Jade (130 gp).


Social Check DCs


Godfrey Hampton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is generally well dressed albeit a few years behind the times. With bright blonde hair and a scraggly beard. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: Godfrey was born the youngest of three triplets. Godfrey was born on a far eastern plains where he grew up under the tutelage of his father, an expert Doctor. He left for the east, certain he would find work there.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and to unite with his sister

Flaws: Insomniac. Bonds: Attractive, Adventurer, Family, Immigrant. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Godfrey Hampton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp. Onyx (40 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). Deep blue spinel (900 gp).


Social Check DCs


Balimaar Walcott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his silver hair well, parting it to the left. His eyes are likewise blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Walcott, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)12 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2200 sp. 3 Smokesticks. 2 Holy water. 2 Tanglefoot bags.


Social Check DCs

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