Rolf Tyndall, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes, and a wedding ring on his left hand. He wears his red hair up in a very large beehive style do. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.
History: He was born in the west, but his parents moved at a very young age to the north. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Passionate, Professionalism. Bonds: In love, Immigrant, Job, Has a crush. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Dustin Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants, and carries pickaxes. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Immigrant, Nature, Slave. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Lapis lazuli (8 gp). Blue quartz (8 gp).
Gilbert Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in green turtlenecks beneath a white coat with tan slacks. He has a very tight haircut. His blue unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Barkeep.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Rich, Job. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1200 sp. 1 Average lock. 1 Magnifying glass.
Roger Whitby, Male Human [Permalink]
Personal [hide]
Description: This man dresses in blue turtlenecks beneath a black coat with pastel slacks. He is muscular with a powerful set of arms. His hair, while still mostly red, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Military, Job. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Heward Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a green collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has moderate length golden hair. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Heward was born on a far western plains where he grew up under the tutelage of his mother, an expert Shipwright. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants his loneliness to end; and regain custody of his daughter
Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Immigrant. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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