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NPC Generator

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Advanced [show]


Adelard Carlyle, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is cut short. He has several tiny sapphire earrings on each ear.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Shy, Addict. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Adelard Carlyle, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Watson, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He is portly but not overly obese. He has a very tight haircut. He has hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice, Logical. Bonds: Poor. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Gerald Watson, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (7 gp). Tourmaline (100 gp).


Social Check DCs


Everard Brady, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is brown and curly. His eyes are gray and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: Human compassion.

Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Everard Brady, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roger Hastings, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is knotted and matted. His thin eyebrows rest above his beady violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born at the edge of vast forest. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Roger Hastings, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)17 (+3) 10 (+0)3 (-4)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2800 sp.


Social Check DCs


Reynard Brixton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy red pantaloons and a grey scarf. His chestnut hair is singed and shortened. His eyes are violet.

Personality: Eccentric and domineering, Reynard will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Many giants want him driven away; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Reynard Brixton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. Red spinel (80 gp). Fire opal (1100 gp).


Social Check DCs

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