Guy Dumph, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear white tank tops with brown pants. He keeps his red hair in a flapper bob. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.
History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Emotional, Impulsive. Bonds: Nature, Religious. Occupation: Body Guard
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item.
Gomory Blythe, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a crossbow. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Sculptor in town.
History: Gomory was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Sculptor.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp.
Anselm Payton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries with him a set of shortspears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable. Flaws: Ugly, Insane, Shy. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 24000 sp.
Diggory Huxley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown tunic with green highlights, and long grey pants that bunch up around his shoes. He has chestnut hair. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: Born to a Performer, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Ideals: Artistic, Persistence. Bonds: Poor, Adventurer, Job. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 400 gp.
Dean Van Es, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy white suit. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Attractive, Nature, Rich. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Good lock. 1 Bullseye lantern. 1 Silk rope.
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