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NPC Generator

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Advanced [show]


Lance Easton, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a red coat with brown slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright chestnut hair and a scraggly beard. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Lance Easton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is muscular with a powerful set of arms. He has wavy auburn hair. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Ugly, Racist, Shy. Bonds: Immigrant. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Gerard Ainsley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1000 sp. 2 Holy water.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, white cloak. His black hair is greasy and uncared for. His eyes are likewise brown.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Trym took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Family, Slave. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Trym Branson, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Healer’s kit. 1 Silk rope. 1 Silk rope.


Social Check DCs


Thomas Oakes, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is matted, messy, and big. He has several tiny amethyst earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Oakes, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 5 (-3)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Chain shirt. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Don Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright blonde hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Fisher profession.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Merchant.

Motivation: Expand his business.

Ideals: Disciplined, Artistic. Flaws: Insane, Racist. Bonds: Job. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Don Digby, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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