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NPC Generator

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Advanced [show]


John Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue shirt with thin grey vertical stripes and brown pants. His head has been shaved. His eyes, though not visible through his cowl, are amber.

Personality: This man loves painting and to teach people painting more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he's attracted to the pc

Ideals: Artistic, Philantrophist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

John Anderton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Walpole, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown broad hat and brown clothes. He wears a colorful flower in his brown hair. His gray eyes dart from person to person.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a forest tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Apothecary soon after.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Flaws: Insane. Bonds: Attractive, Criminal record, Nature, Job, In love. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Walpole, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Smokesticks. 2 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Solomon Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Family. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Solomon Huckabee, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. Jet (70 gp). Hematite (6 gp). 2 Antitoxin.


Social Check DCs


Odo Stanford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He is bristling with hidden weapons, mostly bastard swords and scimitars. His moppish golden hair is in a traditional bowl cut. His eyes are likewise amber.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 6 years old his parents immigrated from the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Criminal record, Attractive, Immigrant, Rich. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Odo Stanford, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. 1 Magnifying glass. 1 Crowbar.


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He has styled his chestnut hair well, parting it to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He became a Beggar soon after.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic. Flaws: Shy, Antagonistic, Racist. Bonds: Job. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Guy Springfield, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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