Randal Colby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He typically wears blue cloth garments or leather armor, and his gloved hand is found clutching a hand crossbow. He keeps his black hair in a pixie cut. His gray eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He receives visions of the future at random moments
History: The child of southern immigrants he idolized his father. He worked as a nervous Glassblower and found it very stressful. He left for the south, certain he would find work there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Has a crush, Immigrant, Job. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Conrad Royal, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey armored body suit, with a simple blue line shooting up and back down. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp. Chrysoberyl (150 gp). White pearl (150 gp).
Robert Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. His auburn hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.
Personality: Calm and collected, he is a well trained Shoemaker. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Robert was born the youngest of three triplets. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. Alexandrite (600 gp).
Bertram Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a very tight haircut. His half smiles and green eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a plains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Nature, Rich. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2100 sp. Sardonyx (20 gp). Hematite (7 gp). Aquamarine (800 gp).
Percival Kendal, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is renowned for his bright violet suits and hats. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now owns his own business.
Motivation: To be a Dyer again; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Persistence. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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