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NPC Generator

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Advanced [show]


Richard Crawford, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His skin is also unnaturally pale. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This gray eyed easterner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Priest in town.

History: Sold as a small child to a necromancer, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Crawford, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)10 (+0) 12 (+1)7 (-2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown cloak and cross-gartered red stockings. His white hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Disease, Shy, Ugly. Bonds: Immigrant. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Everard Garfield, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Peter Fidget, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear green clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his black hair. He has gleaming, smiling violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.

History: Peter was raised in a hard working conservative environment. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Mason soon after.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Joker, Artistic. Bonds: Attractive, Job, Adventurer, Family. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Peter Fidget, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Trey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His brown hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Junk Dealer.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Opinionated. Bonds: Job, Poor, Adventurer. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Trey Lancaster, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 3 Holy water. 2 Thunderstones.


Social Check DCs


Adelard Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin violet vertical stripes and red pants. His blonde hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the north. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and an old rival family wants him found

Ideals: Gifted, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Adelard Hampton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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