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Advanced [show]


Geoffrey Vance, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair, when down, is lengthy. He has blue eyes and a white hat with a violet feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: Geoffrey was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Job, Adventurer, Attractive. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Vance, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 16 (+3)15 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Roger Kirby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His skin is fair and his fingers are delicate and long. His red hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Logical. Bonds: Attractive, Military, Criminal record, Debt. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Roger Kirby, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)16 (+3) 8 (-1)17 (+3)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist, Persistence. Bonds: Poor. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

William Spaulding, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 15 (+2)6 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Heward Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are green.

Personality: He is irascible and easily irritated. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Heward Tewksbury, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Bentley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown coat over a red low-cut shirt, and a Stetson hat upon his head. He is bald on top and has large white tufts of hair around his ears. His ears are large.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Flaws: Ugly, Shy. Bonds: Family, Slave. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Guy Bentley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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