Diggory Carlisle, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left hand appears badly burned and disfigured. He has styled his red hair well, parting it to the left. He has a dull look in his blue eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, Diggory studied abroad. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Gardener.
Ideals: Gifted. Bonds: Job, Has a crush, Slave. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Smoky quartz (30 gp).
Tim Redfield, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue shirt with thin brown vertical stripes and black pants. He wears his golden hair up. He has gleaming, smiling green eyes.
Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast forest. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Insane. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Sard (50 gp). Rock crystal (50 gp). Black pearl (600 gp). 3 Holy water. 3 Holy water. 2 Antitoxin.
Bertram Weld, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He tends to wear a large yellow jacket. With a patchy brown beard and wild brown hair. He tend to wears goggles to shield his eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Religious, Job. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 50 pp.
Cory Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is bald on top and has large golden tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Cory's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Gomory Gracey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has a hunchback. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Justice. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
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