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NPC Generator

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Advanced [show]


Drogo Bradford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is physically well-built. His hair is black and curly. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Drogo Bradford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Roger Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown costume with the symbols of strength on his torso. He has wavy white hair. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Bonds: Military, Mentor. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Roger Whitby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Everard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. He has wavy chestnut hair. His eyes are violet.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to have a good time and be beloved; and he has a crush on the local butcher

Ideals: Optimist. Flaws: Shy. Bonds: Religious, Nature, Has a crush. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Everard Cumberbatch, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 8 (-1)6 (-2)
Skills Perception +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 28000 sp.


Social Check DCs


Aldous Conway, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. He worked as a nervous Adventurer and found it very stressful. He has drifted from career to career and currently works as a Adventurer.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to be a baker again

Flaws: Racist, Depressed. Bonds: Attractive, Job, Military. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Conway, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Thomas Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His golden hair is smooth and relatively long. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Logical. Flaws: Shy, Selfish. Bonds: Rich, Family, Criminal record. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Hallewell, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs

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