Trey Walpole, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He usually wears his grey robe and has his kukri always slung over his shoulder. He sports a long golden beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Small steel mirror.
Randal Lincoln, Male Human [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his brown robe. His skin is fair and his fingers are delicate and long. He has wavy blonde hair. His violet eyes peer out from beneath his broad white hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Gifted, Entrepeneur. Flaws: Terse, Addict. Bonds: Family. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Citrine (60 gp). Peridot (60 gp).
Norman Hallewell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His blonde hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Military, Nature. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Alexandre Stanford, Male Human [Permalink]
Personal [hide]
Description: This northern man wears bulky brown painted plate armor. His clothes are grease stained in places. His chestnut hair is braided into rings. He has gleaming, smiling blue eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss.
Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Has a crush. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Gerard Colton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is still thick. His eyes are blue and beady.
Personality: Calm and collected, he is a well trained Shipwright. He is skeptical of what others tell him and is slow to trust.
History: He got into the Shipwright business at a young age. His childhood dream was to be a Brewer, but he was a colossal failure. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Terran, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1300 sp.
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